Unreal Essential Training (2019)
Unreal Engine is a complete suite of real-time development tools that can help you create stunning real-time visuals for architecture, product design, manufacturing, and games. The Unreal Engine can power it all. In this course, Simon Manning covers the essential workflows for lighting, effects, visual scripting, cinematics, and project packaging with this real-time rendering engine. He covers creating your first project, building a base landscape, blocking out levels, and exporting and importing assets for use in the design. Want to find out how to craft a unique look? Learn about applying materials and creating special effects with the particle systems in Unreal. Plus, get a thorough introduction to Blueprints, the visual scripting language, and explore how to optimize performance for your projects.
Topics include:
Customizing the Unreal UI
Creating a new project
Creating landscapes
Blocking out levels
Working with materials and lights
Adding post-processing effects
Adding atmospherics, foliage, and fog
Working with the Blueprint editor
Creating cinematics
Monitoring performance
Packaging a game for distribution
MP4 1280x720 | Total time: 2h 47m | ENG | Project Files Included
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